billiambabble on DeviantArthttps://www.deviantart.com/billiambabble/art/Dungeon-Corridor-Wireframe-23506220billiambabble

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Dungeon Corridor Wireframe

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Okay I have to share this with someone - it is by no means a completed deviation and perhaps should be in scraps. I'm teaching myself the basics of isometric pixel scenes. Of course I've decided to start with the absolute basics.
This hopefully at some point in the future will become a stony dungeon corridor. I'm thinking of D&D floorplans here so I'll probably keep the tile grid visible - because each tile/flagstone represents 5 feet. This section of corridor is 10 feet x 25feet long - perhaps ending in a door. (oops may increase that to 30ft)

Later I may add monsters and characters (unless I become distracted by something) ... maybe a small dungeon ...

Does anyone know if there is a standard scale for pixel people and scenes, or is it a free-for-all?

Feel free to steal this if it is of any use to anyone practicing isometric pixel scenes - (don't worry about credits - it's just a grid and I've probably made some really basic error)
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© 2005 - 2024 billiambabble
Comments4
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ms-r-simpkin's avatar
Personally, I find that it's easier to create people (or monsters) on a smaller scale as they need less detail, etc. But make some test pixel monsters first, not on the grid to find what you feel most comfortable with. Then, when you find a size / scale you prefer, adjust your grid accordingly. I'd say that's probably your best option.

I can't find anything particularly wrong with it, apart from a few missed pixels on the left-hand side of the wall, it's pretty much perfect. Very, very good for a first attempt.

The best way to learn iso pixel art is check out other people's art. When you see something you like in someone else's pixels, open it up in whatever gaphics program you use and zoom into it. This shows you the detail of it and how it's made. This is how I learnt. Just kinda like taking tips from others. Don't copy their work, just see how they do it and apply that technique to your own work.

It's pretty easy once you get the hang of it. And very fun.

Hope to see more great pixel work from you soon :)